The Shattering of Aethelgard · Game

Farfound

The Shattering of Aethelgard: Farfound

A peaceful fantasy village-building game about growing one shared settlement, shaping its production, and helping a small community prosper in an earlier Aethelgard.

In developmentComing to SteamAround Cycle II · Edict 2200

Farfound is currently in development. The official Farfound Steam page will be linked here when it becomes available.

Official key art

One settlement, far from the old centres

Around Cycle II · Edict 2200
A Farfound settlement at golden hour, with timber lodges, workshops, crop fields, a winding river and mountains across a broad valley.

About Farfound

Build a village worth calling home

Farfound is a peaceful fantasy village-building game about growing a working settlement rather than conquering territory. Shape its production, welcome new residents and develop a skilled community where people from across Aethelgard can live and work together.

How Farfound plays

Make one settlement work, grow and endure

Farfound is built around a village you can understand through the lives and work inside it: goods move, workplaces develop, residents become more capable and the settlement gradually opens new possibilities. Progress is about building a stronger community, not expanding through conquest.

  1. Build a Village Together

    Plan and grow one settlement at your own pace, or share the same village with one other player while working toward the same future.

  2. Shape a Working Settlement

    Bring housing, storage, services and production together so the village grows into a place that works as well as it feels alive.

  3. Gather, Grow & Craft

    Gather from the land, grow food and turn raw materials into meals, building materials, tools and crafted goods through readable production chains.

  4. A Community of Individuals

    Residents are more than a headcount: their skills, work, homes and wellbeing shape what the settlement can become.

  5. Trade Across an Earlier Aethelgard

    Build relationships beyond the village, fulfil contracts and turn skilled production into new opportunities across the interwar world.

  6. Seasons Change. The Edict Does Not.

    Watch the settlement move through changing seasons while Farfound remains anchored around Cycle II · Edict 2200 and its own place in Aethelgard's history.

Gameplay

Gameplay previews

Farfound is still in development. Representative gameplay images of settlement building, production, community life and co-op play will be added here as development progresses.

In developmentGameplay previews are coming later.

Ways to play

Solo or in two-player co-op

Build and manage the same village alone, or share one settlement with one other player. In co-op, both players work with the same resources, buildings, population and progress.

Solo

Single-player

Build, organise and grow one village at your own pace while shaping the same settlement systems at the heart of Farfound.

Together

Two-player co-op

Share one settlement with one other player, working with the same resources, buildings, population and progress.

A living community

People make the settlement matter

The village is designed around a community where individual residents stay visible through their skills, work, homes and wellbeing. New adults can join as the settlement grows, and the village becomes stronger by helping different people find useful places within it.

Core focusPeaceful village growth
ResidentsSkills, work, homes and wellbeing
ProgressProduction, services, trade and community

When it takes place

An age of rebuilding and new beginnings

Farfound takes place around Cycle II · Edict 2200, about six centuries after the First Celestial War. Aethelgard is in a long age of settlement, separation, reconstruction and self-definition. Your village is founded far from the direct protection of the established cities, at a time when different peoples are choosing new ways to live.

SettingAround Cycle II · Edict 2200EraA long interwar age

Across the Living Archive

See Farfound's age in a longer history

Farfound belongs to Aethelgard's shared chronology, fiction and deeper records. Start with the Timeline to place its story around Edict 2200, then explore the books and the Five Tiers for more of the world beyond the village.

Chronology · Start here

Around Cycle II · Edict 2200

Place Farfound between the Celestial Wars

Follow the long interwar age between the First and Second Celestial Wars and see where Farfound sits within Aethelgard's recorded history.

Open the Timeline

The fiction

Continue into Aethelgard's books

Follow the wider world's stories into later eras through Aethelgard's completed books, adding wider historical context as the world changes long after Farfound's interwar age.

Browse the books

Magic

Understand the Five Tiers

Explore the larger magical structure that exists across Aethelgard, from mortal craft to powers capable of reshaping the world.

Explore the Five Tiers

Development

In development · Coming to Steam

Farfound is at an earlier stage of development and is currently the primary focus of Aethelgard game development. Its foundations are taking shape while the larger settlement, production, resident and cooperative systems continue to be built.

The preferred target is for both Aethelgard games to release in Q2 2027. If the releases are staggered, one is currently planned around Q1 2027 and the other around Q3 2027; the order remains open. These are development targets, not confirmed release dates. The official Farfound Steam page will be linked here when it becomes available.

Steam

Steam page coming soon

The official Farfound Steam page will be linked here when it becomes available.

StatusPrimary development focusSteamComing to Steam

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